Wednesday 1 December 2010

Modeling Begins.

So today I started playing about with maya trying to block out some organic raven shapes. Here are some progress shots starting all the way from a cube.
Pretty Cube-ish not much to add.
Started creating some shapes by extruding and scaling the faces. Creating a basic structure for the body of the bird.
Pulling out some wings taking into consideration bird anatomy.
Working on the neck but realizing that the shape isn't organic enough. It is very frustrating working without reference and unfortunately there aren't any raven refs to be found. :s
After inserting a few more edge loops and tweaking the mesh, I decided that modeling this bird in Maya was going to be far too complicated and would look far too inorganic. There wouldn't be any bumps or notches or anything that makes us original.

It is time to consider changing software. So I shall be looking into zbrush.

Starting up with the Ravens

Working with Sophie and my fellow Ravens has been dreamy, the project is very interesting and even though we have a set concept, there is still so much room to be creative. Sophie took us through all the Ravens that live in the tower and we all came together to brainstorm whom we would like to focus on, and what steps we should be taking first.

Emma also knocked out some lovely concepts and we looked through them, discussing how to take them forward into the photo realistic model.

I also heard the legend of the ravens, the script I shall be animating an introduction to. It is as follows;

It is not known when the ravens first came to the Tower of London, but their presence there is surrounded in myth.

For Legend has it that should the ravens ever leave the Tower, the white tower itself will crumble and the monarchy will fall.

Update

So it is indeed time for a completely overdue update on my third year. So without further delay... lets get this ball rolling.

So my pitch went well, and the feedback was mostly positive, So I am mostly happy with what I produced over the summer. However I do agree with Mike in wanting to see more concept as I myself would have loved to of produced more. However, working over the summer left me with little time and sadly my pitch suffered. Little Red Revenge was sadly not picked, and even though we had the opportunity to take our concepts further and create a 30 second short, I do not feel I could have done LRR justice with that time frame.

But not to worry, as some rather lovely pitches WERE chosen for the 3rd year films and I am excited to say I have chosen 2 projects to work on over the year. Below are the projects and my role.

EDIT: I have been asked to work briefly on another short found below.

The Raven Project: I shall be working on this short producing a photo realistic Raven model to be animated, I shall also be producing a 2D Animated introduction for the short.

Unhatched: I shall be producing character concepts for the short Unhatched.

Heroes 1.0: *NEW CHALLENGER* Kofi has asked me to produce some quick character concepts for his pint sized super hero short.

So now that that is covered... best get started! :D