Saturday, 2 April 2011

Portrait Test

The first shot I wanted to really work on was the Portrait drop shot, In the animatic the shot itself was just a swing and drop which looked unprofessional but was fine for the animatic. Instead I decided it would be good practice to try and incorporate 3d into my 2d introduction. First I had to model my portrait.
I started by creating the portrait itself, using the same style as the animatic. Then I went forward to model the frame, keeping it simple. I then experimented briefly with materials finally deciding on a Anistropic with edits to the ambient and reflectivity. And finally to create a hand drawn effect I added a toon outline shader. However the setting were too clumsy and it just wasn't floating my boat.
Instead I played with lighting starting with an atmospheric light and lowering the intensity. This gave the desired cartoony effect but completely drained the reflectivity and shine of the frame. So again I lowered the intensity, and added some Area lights.

Below is a play blast of the frame dropping, I shall move on to composition tests when im fully happy with the animation.


EDIT: Played about with the speed of the piece. Still a little too slow.

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